Applies to Power Attack and Mighty Blow at least. Maybe Unerring Strike too, didnt check.
This appeared somewhere between U31.0.1 and U31.1.
Before the change:
Sp-Shi-Fi gambit:
Code:
[subject name] scored a [critical]/[devastating]/[partially evaded]/[partially parried]/[partially blocked] hit with Power Attack on [target name] for [value] [damage type] damage to Morale.
Its DoT:
Code:
[subject name] scored a [critical] hit with Low Bleed on [target name] for [value] [damage type] damage to Morale.
Sp-Shi-Fi-Sp gambit:
Code:
[subject name] scored a [critical]/[devastating]/[partially evaded]/[partially parried]/[partially blocked] hit with Mighty Blow on [target name] for [value] [damage type] damage to Morale.
Its DoT:
Code:
[subject name] scored a [critical] hit with Medium Bleed on [target name] for [value] [damage type] damage to Morale.
After the change:
Sp-Shi-Fi gambit:
Code:
[subject name] scored a [critical]/[devastating]/[partially evaded]/[partially parried]/[partially blocked] hit with Power Attack on [target name] for [value] [damage type] damage to Morale.
Its DoT:
Code:
[subject name] scored a [critical] hit with Power Attack Bleed on [target name] for [value] [damage type] damage to Morale.
Sp-Shi-Fi-Sp gambit:
Code:
[subject name] scored a [critical]/[devastating]/[partially evaded]/[partially parried]/[partially blocked] hit with Mighty Blow on [target name] for [value] [damage type] damage to Morale.
Its DoT:
Code:
[subject name] scored a [critical] hit with Mighty Blow Bleed on [target name] for [value] [damage type] damage to Morale.
This should have been at least mentioned in the patchnote, but better if this was reverted. Having the same name on the DoT as it is on the DoT-applying attack cross-interferes the triggers on DoT tracking plugins and renders some of them unusable/malfunctioning.